Hi, I'm Olumide.
Product Designer & Builder
I think good design is when people stop thinking about the interface and start getting things done.
That's what I've spent the last four years chasing, turning complicated product problems into experiences that feel obvious. I enjoy questioning flows, finding edge cases, and designing products that feel less like software and more like they understand what you're trying to do.
When I'm away from Figma, I'm usually exploring new music, watching football, or exploring new places.
At Rutics, I designed products for businesses across different industries, refining experiences that made their products more intuitive and effective. At Zytrack, I led the design of a new feature, ensuring it fit naturally into the experience users already knew. At Breathewell, I designed conversion-focused experiences that turned visitors into paying clients.